Working on a 3D game in Factor
Tuesday, November 15, 2005
I started work on Factor 0.80 in CVS, but decided to take a break from working on the Factor core, and instead, try writing a 3D game! I only did a few hours hacking on it so far, just fleshing out the bare necessities of a game engine. Here is what I have so far; you can move the player around the rather dull-looking world, and shoot projectiles which fly off into the distance: